Workshop plan
Session 1 (3.5 h.) Theory of creativity. Methods to stimulate creativity: creative “breathing” (explore-divergence, reframe-convergence. TRIZ. Bissociation, importance of the game, to get away from conventions.
Session 2 (3.5 h.) Presentation of stories of discovery by students. Innovation arises from a problem. Teamwork, exploration and experimentation of different methods stimulating creativity.
Session 3 (3.5 h.) Class work on the theme or common problems. The fact that everyone is working on the same problem will demonstrate that there are often several solutions to the same problem. Pooling of the proposed solutions.
Session 4 (3.5 hrs.) Presentation of innovation project by students.
Evaluation
TP1.
History of a discovery, consists in presenting a major scientific discovery, as
well as its applications. Assignment and presentation (team).
TP2: Exercise
of creativity, consist of submitting a proposal for an innovation. Assignment
and presentation (team). Evaluation : Pass/fail; presence is mandatory.
- Responsable du site: Élise Saint-Jacques
- Responsable du site: Minea Valle Fajer
- Enseignant (éditeur): Denise Audet
- Enseignant (éditeur): Yves Comeau
- Enseignant (éditeur): Youssef Gaboune
- Enseignant (éditeur): Youssef Gaboune